A real-time screenshot of a UDK environment scene I have made! Software used in its creation include 3DS Max, UDK, ZBrush, Photoshop, Xnormals, and Crazybump.
See more of my work at www.tabernoble.com
Thanks so much!
Edit: For the very first time for me personally, this work got featured on the June 14th Polycount Recap! www.polycount.com/2013/06/14/p…
Its been a very big goal of mine to get at least one piece on there since I first started freshman year in college, and last night I finally succeeded! It's featured alongside the work of some VERY scary good artists, and it kinda freaks me out a bit. Thanks again for taking the time to check this out! It really means a lot.
The feels, I can't
Edit numero 2: Wow! My first daily deviation!? Wasn't expecting that... thanks so much everyone <3